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package android.goalkeeper;

/**
 *
 * @author Tew
 */
import android.utils.GameController;

public class GameThread extends Thread {

    private GameController mGameController;
    private boolean mRunning;

    public void setRunning(boolean running) {
        this.mRunning = running;
    }


    public GameThread(GameController gameController) {
        super();
        this.mGameController = gameController;
    }

    @Override
    public void run() {
        //drawing will not be done here but only update of the states        
    }
}
